• Ar chevron_right

    Apple releases iOS and iPadOS 13.2.3 / ArsTechnica – 4 days ago - 19:30


Enlarge / iPadOS.

It has only been 11 days since Apple released iOS 13.2.2, but once again we're seeing evidence of a greatly increased update cadence. Today sees the release of iOS and iPadOS 13.2.3.

This latest release is mostly a bug fix update—of course, that was apparent from the version number. Traditionally, Apple numbers its updates to signify their importance. Top-level updates like iOS 12 or iOS 13 are annualized major releases that start a new update cycle. One decimal point down (like iOS 13.2) denotes an update that adds major new features. One further point down (like this one, iOS 13.2.1) usually indicates that it is a bug fix update.

The update this week fixes problems users have encountered with search in the Mail, Files, and Notes apps. It also addresses a bug with attachments in Messages, an issue that stopped apps from downloading properly, and another with Exchange accounts under Mail that has frustrated many users.

Read 3 remaining paragraphs | Comments

  • Ar chevron_right

    Apple bans vaping apps from the iOS App Store / ArsTechnica – 7 days ago - 20:00

Woman smoking electronic cigarette.

Enlarge / Woman smoking electronic cigarette. (credit: BSIP/UIG/Getty)

Apple has removed all 181 vaping-related apps from the iOS App Store, Axios reported on Friday morning. The move follows rising concern about the possible health impacts of vaping.

Some of the banned apps provided news and information about vaping. Some were vaping-themed games. There were also apps that allowed users to adjust the temperature and other settings on their vaping devices.

To avoid breaking functionality for existing customers, Apple is allowing them to continue using vaping apps already on their devices—and to transfer them to new devices. But new users won't be able to download these apps, and new vaping apps can't be published on Apple's store.

Read 4 remaining paragraphs | Comments

  • Ar chevron_right

    What the newly released Checkra1n jailbreak means for iDevice security / ArsTechnica – 7 days ago - 14:00

What the newly released Checkra1n jailbreak means for iDevice security

Enlarge (credit: @Checkra1n )

It has been a week since the release of Checkra1n , the world’s first jailbreak for devices running Apple’s iOS 13. Because jailbreaks are so powerful and by definition disable a host of protections built into the OS, many people have rightly been eyeing Checkra1n—and the Checkm8 exploit it relies on—cautiously. What follows is a list of pros and cons for readers to ponder, with a particular emphasis on security.

The good

First, Checkra1n is extremely reliable and robust, particularly for a tool that’s still in beta mode. It jailbreaks a variety of older iDevices quickly and reliably. It also installs an SSH server and other utilities, a bonus that makes the tool ideal for researchers and hobbyists who want to dig into the internals of their devices.

“I expected it to be a little rougher around the edges for the first release,” Ryan Stortz, an iOS security expert and principal security researcher at the firm Trail of Bits, said in an interview. “It’s really nice to be able to install a new developer beta on your development iPhone and have all your tooling work out of the box. It makes testing Apple's updates much much easier.”

Read 17 remaining paragraphs | Comments

  • Ar chevron_right

    Guidemaster: The best Qi wireless charging pads for your smartphone / ArsTechnica – 7 days ago - 13:12

Guidemaster: The best Qi wireless charging pads for your smartphone

Enlarge (credit: Valentina Palladino)

Update: Ars has stayed busy after publishing this guide in April 2019. We've tested a number of new Qi wireless chargers available since and have updated our top picks ahead of the 2019 holiday shopping season.

Wireless charging has a long way to go before it replaces wired charging, but the technology has advanced dramatically in the past few years. Everyone with the newest smartphones, wearables, and other gadgets can get behind the idea—simply place your device on a charging pad or stand and let it sit. Within a few minutes, you'll have more battery power than you did before, and you didn't have to fuss with wires or cables to get it.

But quite a bit of technology goes into making an accessory that makes your life that much easier. Most wireless chargers come in the form of circular or rectangular pads, some of which are propped up on legs to make stands that take up minimal space and work well as nightstand or desk accessories. But don't be fooled by their minimalist exteriors—there are a number of things you should know before investing in a wireless charging pad. To navigate this murky world, Ars tested out some of the most popular Qi wireless chargers available now to see which are worth buying.

Read 43 remaining paragraphs | Comments

  • Te chevron_right

    GitHub launches a mobile app, smarter notifications and improved code search / TechCrunch – Wednesday, 13 November - 18:00

At its annual Universe conference today, Microsoft -owned GitHub announced a couple of new products, as well as the general availability of a number of tools that developers have been able to test for the last few months. The two announcements that developers will likely be most interested in are the launch of GitHub’s first native mobile app and an improved notifications experience. But in addition to that, it is also taking GitHub Actions, the company’s workflow automation and CI/CD solution, as well as GitHub Packages, out of beta. GitHub is also improving its code search, adding scheduled reminders and it’s launching a pre-release program that will allow users to try out new features before they are ready for a wider rollout.

GitHub is also extending its sponsor program, which until now allowed you to tip individual open source contributors for their work, to the project level. With GitHub Sponsors, anybody can help fund a project and the members of that project then get to choose how to use the money. These projects have to be open source and have a corporate or non-profit entity attached to it (and a bank account).

“Developers are what’s driving us and we’re building the tools and the experiences to help them come together to create the world’s most important technologies and to do it on an open platform and ecosystem,” GitHub SVP of Product Shanku Niyogi told me. Today’s announcements, he said, are driven by the company’s mission to improve the developer experience. Over the course of the last year, the company launched well over 150 new features and enhancements, Niyogi stressed. For its Universe show, the company decided to highlight the new mobile app and notification enhancements, though.

The new mobile app, which is now out in beta for iOS, with Android support coming soon, offers all of the basic features you’d want from a mobile app like this. The team decided to focus squarely on the kind of mobile use cases that would make the most sense for a developer on the go, so you’ll be able to share feedback on discussions, review a few lines of code and merge changes, but this isn’t meant to be a tool that replicated the full GitHub experience, though at least on the iPad, you do get a bit more screen real estate to work with.

“When you start to look at the tablet experience, that then extends out because you now got more space,” explained Niyogi. “You can look at the code, you can navigate some of that, we support some of the key same keyboard shortcuts that does to be able to look at a larger amount of content and a larger amount of code. So, the idea is the experience scales with the mobile devices you have, and but it’s also designed for the things you’re likely to do when you’re not using your computer.”

Others have built mobile apps for GitHub before, of course, and it turns out that the developers of GitHawk , which was launched by a group of engineers from Instagram, recently joined GitHub to help the company in its efforts to get this new app off the ground.

The second major new feature is the improved notifications experience. As every GitHub user on even a medium-sized team knows, GitHub’s current set of notifications can quickly become overwhelming. That’s something the GitHub team was also keenly aware of, so the company decided to build a vastly improved system that includes filters, as well as an inbox for all of your notifications right inside of GitHub.

“The experience for developers today can result in an inbox in Gmail or whatever email client you use with tons and tons of notifications — and it can end up being kind of hard to know what matters and what’s just noise,” Kelly Stirman, GitHub’ VP of Strategy and Product Management, said. “We’ve done a bunch of things over the last year to make notifications better, but what we’ve done is a big step. We’ve reimagined what notifications should be.”

Using filters and rules, developers can zero in on the notifications that matter to them, all without flooding your inbox with unnecessary noise. Developers can customize these filters to their hearts’ content. That’s also where the new mobile experience fits in well. “Many times, the notification will be sent to you when you’re not at your computer when you’re not at your desktop,” noted Stirman. “And that notification might be somebody asking for your help to unblock something. And so it’s natural we think that we need to extend the GitHub experience beyond the desktop to a mobile experience.”

Talking about notifications: GitHub also today announced a new feature in a limited preview that adds a few more notifications to your inbox. You can now set up scheduled reminders for pending code reviews.

Among the rest of today’s announcements, the improved code search stands out because that’s definitely an area where some improvements were necessary. This new code search is currently in limited beta, but should roll out to all users over the next few months. It’ll introduce a completely new search experience, the company says, that can match special characters and casing, among other things.

Also new are code review assignments, now in public beta, and a new way to navigate code on GitHub.

  • Jo chevron_right

    iOS : l’app Facebook activerait la caméra frontale sans prévenir / JournalDuGeek – Wednesday, 13 November - 11:30

Crédits : @LoboStudioHamburg via Pixabay

Malgré ses efforts pour garantir à ses utilisateurs la protection de leurs données personnelles, Facebook est à nouveau dans le viseur de quelques utilisateurs surpris par l’apparition d’un nouveau bug. Cette fois, c’est l’application mobile du réseau social pour iOS qui est visée. Selon Joshua Maddux, à l’origine de cette découverte, l’app Facebook utiliserait en effet constamment la caméra frontale du smartphone dès l’ouverture, et même le micro, et ce sans aucune raison valable.

Effectivement, l’application Facebook a bien accès à ces capteurs, lorsqu’on lui en donne l’autorisation, et permet de publier des photos/vidéos ou d’effectuer des stories, par exemple. En revanche, Maddux a trouvé que la caméra et le microphone restaient activés en permanence en arrière-plan et ce même lorsque l’utilisateur n’en a pas l’utilité. Ce « bug » serait lié à la dernière version d’iOS (13.2.2) , et ne se manifesterait pas sur les versions antérieures du système d’exploitation mobile d’Apple, d’après Joshua Maddux. D’autres témoignages indiquent quant à eux que le « bug » se manifeste lorsqu’on regarde une vidéo en mode paysage puis qu’on pivote l’iPhone en mode portrait , ce qui déclencherait la caméra frontale sans prévenir l’utilisateur.

Si jamais ce phénomène vous inquiète, sachez que vous pouvez toujours révoquer les accès de l’application à la caméra et au microphone. Il vous suffit de vous rendre dans la section « Confidentialité » dans les réglages d’iOS, puis « Appareil Photo » ou « Micro » pour retirer les autorisations.

Facebook s’explique et lance un correctif

Rapidement après la polémique, Facebook a déclaré à Gizmodo qu’il s’agissait simplement d’un bug, et qu’une mise à jour de l’application iOS a été lancé sur l’App Store. « Ce bug activait l’aperçu de l’appareil photo. Une fois déclenché, l’aperçu restait actif jusqu’à ce que vous tapotiez ailleurs dans l’application. À aucun moment, le contenu de prévisualisation n’a été stocké par l’application ou téléchargé sur nos serveurs. Nous avons confirmé que nous n’avions rien téléchargé sur Facebook et que l’appareil photo ne capturait rien car il était en mode prévisualisation. Nous avons soumis une version corrigée à l’App Store, qui est déjà en cours de déploiement. »

  • Jo chevron_right

    Apple Arcade : La barre des 100 et des détails / JournalDuGeek – Wednesday, 13 November - 08:40

C’était la promesse et il aura fallu attendre deux petits mois mais on y est, Apple vient de passer la fameuse barre des 100 jeux disponibles sur son service de jeux-vidéo, Apple Arcade. En effet, si le service est disponible depuis début septembre, le service ne comptait pas encore les 100 jeux promis par Apple lors de l’annonce.

Fun Facts

Du coup, on a rencontré il y a quelques semaines les équipes autour d’Apple Arcade et on a précisé quelques points qui étaient encore assez flous.

  • Un jeu disponible sur Apple Arcade est une exclusivité mobile seulement. C’est pour cela que certains jeux se retrouvent tout de même sur PC, Xbox, PS4 ou Switch
  • Un jeu Apple Arcade se doit d’être disponible sur iOS, iPad OS et Mac OS X
  • Cependant, le jeu ne doit pas forcément être disponible sur les trois plate-formes Apple en même temps au lancement
  • La présence d’un jeu est une décision commune entre Apple et le studio de développement
  • Le développement est du coup assuré par le studio et Apple
  • Si Apple assure une partie du développement, le studio a tout de même une obligation de performances. Si Apple assure un certain fixe, il y a une partie variable des revenus en fonctions des résultats sur le service
  • L’avantage de faire partie d’un programme comme Apple Arcade, c’est que cela permet à certains jeux dit « expérimentaux » de voir le jour
  • Les risques sont ainsi partagés par Apple et le studio
  • Une fois un jeu disponible sur Apple Arcade, il ne pourra plus voir le jour sur l’AppStore standard ou le Google Play Store bien évidemment
  • De même, un jeu déjà présent sur l’AppStore standard ne pourra jamais se retrouvé sur le service Apple Arcade

Les derniers jeux sortis

Sinon, dans les derniers jeux à avoir rejoint Apple Arcade, voici les derniers jeux à rejoindre le service :

  • Takeshi & Hiroshi
  • Guildings
  • Marble It Up : Mayhem !
  • Sociable Soccer
  • Discolored
  • UFO on Tape : First Contact
  • Hogwash
  • Lifelike
  • Monimals

Est-ce qu’on vous conseille le service si vous êtes un utilisateur iOS, iPadOS ou Mac OS X ? Si vous aviez l’habitude d’acheter des jeux Premium et autres, 5,49 euros par mois ne changera pas la donne et vous aurez accès à des jeux qui rentabiliseront votre abonnement assez rapidement. Si vous n’aviez pas encore acheté de jeux jusqu’à maintenant, vous n’êtes pas forcément la cible et 5,49 euros peut constituer une somme mensuelle non négligeable.

Une petite sélection

De notre côté, on est joueur et on a sauté le pas. Aussi, voici une petite sélection de jeux qui nous ont marqué depuis le lancement et qui justifient l’abonnement à eux seuls sur l’année :

  • OceanHorn 2
  • Grindstone
  • What The Golf
  • Manifold Garden
  • InMost
  • Shantae
  • Exit the Gungeon
  • Hot Lava
  • Sayonara Wild Hearts
  • EarthNight
  • Cat Quest II
  • Assemble with Care

Il faut se dire qu’en ayant acheté ces 12 jeux, on a accès à pas moins de 88 jeux supplémentaires et forcément plus encore dans les mois à venir !


  • Te chevron_right

    Facebook says a bug caused its iPhone app’s inadvertent camera access / TechCrunch – Tuesday, 12 November - 17:48

Facebook has faced a barrage of concern over an apparent bug that resulted in the social media giant’s iPhone app exposing the camera as users scroll through their feed.

A tweet over the weekend blew up after Joshua Maddux tweeted a screen recording of the Facebook app on his iPhone. He noticed that the camera would appear behind the Facebook app as he scrolled through his social media feed.

Several users had already spotted the bug earlier in the month. One person called it “a little worrying.”

Some immediately assumed the worst — as you might expect, given the long history of security vulnerabilities , data breaches and inadvertent exposures at Facebook over the past year. Just last week, the company confirmed that some developers had improperly retained access to some Facebook user data for more than a year.

Will Strafach, chief executive at Guardian Firewall , said it looked like a “harmless but creepy looking bug.”

The bug appears to only affect iPhone users running the latest iOS 13 software, and those who have already granted the app access to the camera and microphone. It’s believed the bug relates to the “story” view in the app, which opens the camera for users to take photos.

One workaround is to simply revoke camera and microphone access to the Facebook app in their iOS settings.

Facebook vice president of integrity Guy Rosen tweeted this morning that it “sounds like a bug” and the company was investigating. Only after we published, a spokesperson confirmed to TechCrunch that the issue was in fact a bug.

“We recently discovered that version 244 of the Facebook iOS app would incorrectly launch in landscape mode,” said the spokesperson. “In fixing that issue last week in v246 — launched on November 8th — we inadvertently introduced a bug that caused the app to partially navigate to the camera screen adjacent to News Feed when users tapped on photos.”

“We have seen no evidence of photos or videos being uploaded due to this bug,” the spokesperson added. The bug fix was submitted for Apple’s approval today.

“I guess it does say something when Facebook trust has eroded so badly that it will not get the benefit of the doubt when people see such a bug,” said Strafach.

Updated with Facebook comment.